Terrain Draw Instanced Projectors no longer work
Projectors no longer work on the Terrain if the Draw Instanced option is checked. I studied these topics, as I understand it, it is tied to deferred rendering.
I can’t do anything about changing the shader or writing my own Projector, which IMPORTANT can ignore the selected layers for display.
if we do decals for deferred rendering like here, then there is no way to ignore layers, but for me this is important for my project.
P.S. Also im using Standart render pipeline (not HDRP or URP)
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