Is it possible to assign different custom reflection probes to different objects in a scene?
I am a new Unity user migrating from offline rendering. Is it possible to assign different reflection probes to different objects in a scene. This is for car configurator rendering and I need one probe reflecting the main skybox environment for the bodywork, but need to assign different reflections to the wheels and different ones AGAIN for the the lights. I see that you can add custom environment maps to reflection probes but can't figure out how to assign to, or cull from the different elements.
All help very gratefully received.
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