Question by
sieunpark77 · Apr 29, 2020 at 12:57 PM ·
2dcamera-movement
How can I clamp or limit the range of cinemachine vcams in 2D?
I am currently using unity's cinemachine to control the camera movement following the triangular character in 2D. The component works very nicely but I want to limit the position range of the vcam to make the camera show more of the map when the player is near edges, like the image below. Is there a field for clamping camera positions in cinemachine?
주석-2020-04-29-214342.png
(41.8 kB)
Comment
Your answer
Follow this Question
Related Questions
Create a smooth camera without jittering/flickering in 2D 3 Answers
SOLVED: How to properly follow in high velocity in 2D? 0 Answers
2D runner position relative to camera 1 Answer
Smooth camera movement by mouse 0 Answers
Camera Movement Question - How to follow player in Y axis only above certain threshold? 0 Answers