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Environment Creation Guidance as Like Reference for 3D Game
I was working on a 3d game and I am almost complete about my gameplay but now I want to work on the visual appearance of my game.
So I checked different games and from those, I like this way of gameplay presentation. GoGoRush - Vortex Ball
Though I have different gameplay - I want to create an open environment for my game wherein the background I want to show mountains and a more natural environment like the above reference video.
If I want to create something similar environment then what I require to do? I can't able to figure out the exact solution for this.
I have these questions in my mind:
Whether its a skybox with mountains and ground?
Is it an image applied to a plain 3d object?
Are there 3d models for the ground and mountains and skybox used too?
Maybe these are noob questions but honestly, I don't know the answer :)
Your answer
![](https://koobas.hobune.stream/wayback/20220612234434im_/https://answers.unity.com/themes/thub/images/avi.jpg)