- Home /
How to prevent image from rendering to screen but seen by camera
I'm developing an Augmented reality app using ARFoundation. I'm using NatCorder to record video. I want to add watermark for the video. I tried merging watermark before saving the frame but it is useless because the framerate drops to ~10 fps. So I'm planning to place the watermark logo in front of the camera, so it will be automatically added to the video. But the problem is the watermark is visible during recording and I don't want this. I want to prevent it from rendering to the screen but it should be seen by the camera.
Thanks in advance!
Your answer
Follow this Question
Related Questions
Weird rendering glitch when camera and canvas are different sizes. 2 Answers
Best way to exclude canvas from postprocessing 0 Answers
Canvas screen space to world space not working. 1 Answer
UI Mask doesnt work with Screen Space - Camera canvas? 2 Answers
Missing Camera for Canvas (Screen Space - Overlay)? 0 Answers