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Render tooltip on top of everything with MRTK
Hi,
I'm currently using Unity together with the MRTK on a Hololens 2. I want to render a tooltip on top of my models, so it can always be read. There is this old trick to use a second camera, that renders only the layer of the tooltip, mostly used for UI. Sounds good, doesn't work (in my case). When using a second camera on the Hololens (of course with culling mask). the whole scene is flickering an jiggling. It seems like the second camera isn't fast enough by following the main camera.
So I'm looking for a solution. Either by fixing the problem of the second camera or by going a completly different way. I'm open for any idea. Thanks a lot!
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