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Question by klay03 · Sep 06, 2020 at 02:31 AM · charactercontrollerjumpingfalling

Player falls too fast after moving off from an object.

so i made and fps script, moevements and everything, however, when i fall off from an object, it falls down like a bullet, and when i jump before the edge of an object, it goes slow, and thats what i want, because i want the fall speed from jumping being the same as falling with no jumping, and i cant identify the problem... here is my code.

https://hatebin.com/nejsfvoizw

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Answer by BenWiller1989 · Sep 06, 2020 at 02:50 AM

MoveDirection = - jumpSpeed;?? If you'd like the same speed...

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