Question by
Bentoon · May 14, 2020 at 01:56 AM ·
prefabsscenesbakedlighting
baking lighting Not scene by scene but by prefab
helloHello,
I am just starting to bake lighting. Unity does this by scene But I have one long scene where I have many objects and environments (under very different lighting conditions) turning on and off ... so each time I bake, it will overwrite.
Is there any way in Unity to bake, say AM lighting, into a room (save it as prefab) and then chaneg the lighting to PM and save it as a new prefab
so I would have one scene with audio playing in Timline and many different prefabs (with baked lighting) popping on and off...
Would this be the easiest way to do it?
What would you recommend?
Thanks!
~be
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