Resizing a 3d object to match the size of a UI element
Hi! I'm trying to use a particle system on my UI, I've managed to show the particle system on top of my UI by setting the canvas that holds the UI elements to Screen Space - Camera and creating a new canvas just to hold my particle system. What I need now is to resize te particle system to match the height of panels that are generated by code, so they always have different sizes. Is it possible to do this? Thank you for your answers!
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