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Trouble with Unity2d Text
Hi All, I am developing a game where a random text will be shown on the screen and it will move towards top of the screen. I tried in below ways.
1. Created a game object with Text Mesh and modified with the desired text. The issue i was faced with this approach is, the game object position is different than the text object and also the text is so blurry.
2. I have used the canvas. when i run the application the text is not showing. I tried all the options of canvas render modes. The text is not poisitioned on the canvas and it was getting displayed outside of the canvas.
I have been struggling with this since 3 days but i did not find any solution. Any example code or a way or tutorial will be helpful.
Thanks A ton in advance.
To fix blurry text: Scale down Text$$anonymous$$esh object to (0.01, 0.01, 0.01) then increase the text/font size.
From where on the screen is your text originating from? The Anchor preset you should use depends on it.
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