Question by 
               Thegameboy · Oct 18, 2019 at 05:02 AM · 
                unity 5unity 2dtop down shooter  
              
 
              Unity2d particle system
Hello guys,i am trying to instantiate a particle effect in my 2d top down game where the character fires a flamethrower,but when i am instantiating it,its is instantiating in the direction of z and not showing in front of background image. here is my code -- if (Input.GetButtonDown("Fire1")) { PrimaryShoot(); GameObject gObject = Instantiate(flamethrower,transform.position,transform.rotation) as GameObject; Destroy(gObject, 10);
     }
 
              
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