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Question by sysou1 · Jul 14, 2020 at 09:18 AM · savedatabasedatasave datadata storage

How to save data to load outside of unity

I need to save some player data in a unity game for a research i'm doing, the data will be a combination of the time, location, and orientation. I need to be able to access this data afterwards to visualize it and study it so it needs to be easily accessible outside of unity. Any help on how i can do that?

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Answer by hayattgd · Jan 23, 2021 at 02:49 PM

i dont know code but i have a good namespace.

 using System.IO;
 using UnityEngine;
 
 public class Example {
     
 }

i dont know how to use System.IO` function. sorry

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