Question by
sajgon338 · May 11, 2020 at 08:24 AM ·
collisionrigidbody2dplatformer
Heavy object push ligh object into wall,Heavier object push another into wall with 2D platformer
Hi, I have two objects with rigidbody2d collider2d etc. and wall that has only collider2d. One of the objects is much heavier than another and when the heavy one moves another and the light object collide with wall it is pushed into it.
How to avoid that efect?
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