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Question by
Rastaf · Oct 03, 2011 at 01:43 PM ·
occlusion cullingocclusioncullingocclusion-culling
Occlusion Culling on big mesh?
As far as I understand Occlusion Culling, it hides the objects the camera can't see. So there have to be several meshes. On the other hand, I've seen video tutorials showing Occlusion Culling on a terrain, which is a single mesh. Is there a possibility to occlude parts of a mesh, i.e. setting occlusion areas?
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