How do I sync audio with animation transitions?(without animation events)
I just started game developing and am working on a 2D platformer. Right now, all I have is my player loaded in the game, with a player controller script, and a jump animation. I'm wondering how I can make it so a little ground sound plays whenever the player hits the ground after jumping. Since my jump animation is a single frame, I can't add an animation event anywhere there saying to play a sound. I also can't add one to the idle animation in the start since it'd play everytime the game starts. I have no idea what to do, any help would be greatly appreciated.
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