Question by 
               Induction1 · May 09, 2020 at 08:19 PM · 
                isometric  
              
 
              Trouble With Isometric Tiles
I am trying to create an Isometric Tilemap game, but I can't figure out how to make my tiles exactly the right size for the normal grid. Can someone tell me what tool I can use to design good tiles for this? Thanks!
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              set your pixels per unit to the width of the image in real pixels, e.g. if your image is 256 pixels wide set the pixels per unit on the sprite to 256. Also if a sprite is large than 1 tile or has depth you might have to adjust the pivot, (possibly on the y axis) to lower/heighten the sprite to the correct position on the tile grid
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