- Home /
Question by
Hedonsoft · Sep 17, 2014 at 01:39 PM ·
animatorlocomotionblend
What are the ways to switch between different jump states in an Animator
I'm using a 2D directional blend for my locomotion states. What are some ways to handle multiple jump types? (stand to jump, walk to jump, run to jump etc.)
Comment
Sorry I wasn't very clear. What I meant was in the animator do I add the different types of jumps as separate clips, or can I use some kind of blend to deter$$anonymous$$e which jump to use?
Your answer
Follow this Question
Related Questions
How to say OR in C#. 1 Answer
Legacy Leg Controller with Mechanim 0 Answers
How do I change or create a custom 'blend type' for the animation blend trees? 0 Answers
Animation.Blend with Animator? 0 Answers
2D Animation does not start 1 Answer