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TextMeshPro Text Unreadable
So, as shown in the screenshot. I have suddenly started getting strange results with TextMeshPro.
When running this in the Unity Editor, every works perfectly as intended. However, when building it and playing it from a build, it always results in this.
Would anyone happen to know why?
strange.png
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Answer by FZ_Applications · May 08, 2020 at 08:29 PM
I've seen similar results when I disabled the additional shader channels.
image.png
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