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Question by
Skelly1983 · May 04, 2020 at 07:54 PM ·
2dmaterials2d spritesgpuinstancing
GPU Instancing changes color of sprites
For some reason GPU instancing changes the color of my sprites within my 2D game.
If its set to off looks like this:
If set to on:
This seems strange and can not work out why?
Note: My colors of the jewels are set within the render, the sprites are grey scale to allow me to change the colors within unity.
image-2020-05-04-at-84524-pm.png
(171.6 kB)
image-2020-05-04-at-84448-pm.png
(169.1 kB)
Comment
Hey, I have currently the same problem, did you find a soluton?
Your answer
