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font size problem
hi to all. i have a problem in a font size of labels in my game. i put in screen different labels with a size. on display of pc labels size are perfect. when i export my game on android, size are different and labels are very small. if i change size (set bigger size) on pc my label become very big but in my android phone label are always very small. somebody can help me? thanks a lot ;)
I'm looking for a solution to the same issue. If you found a solution, please post it. Please also post what you have tried, or are trying to do. Code samples are always a great thing to include.
Answer by Nooch · May 02, 2012 at 02:42 AM
I'm pretty sure iOS & Android don't support dynamic fonts, so you need to import a font file separately for each specific size you want to use. Perhaps that is the problem...
Check the first answer here: http://answers.unity3d.com/questions/130486/help-androidiphone-text-size.html