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Question by tehrockman · Mar 06, 2018 at 12:41 AM · androidbuttonfacebookapp

,Hi guys, I need help setting an app button to get it to my facebook page.

,This is the code I have, but it gives me errors on the 8, 15 a 16 lines pointing the if, else and a primary constructor body not allowed, thanks in advance for your help.


using System.Collections; using System.Collections.Generic; using UnityEngine;

public class FacebookLink : MonoBehaviour {

 #if UNITY_ANDROID
 if (checkPackageAppIsPresent("com.facebook.katana"))

 {
     Application.OpenURL("fb://page/xxxxxxxxxxxx"); 

     //there is Facebook app installed so let's use it
 }
 else
 {
     Application.OpenURL("https://www.facebook.com/madebyonemstudio"); 

     // no Facebook app - use built-in web browser
 }
 #endif

 #if UNITY_ANDROID
 private bool checkPackageAppIsPresent(string package)
 {
     AndroidJavaClass up = new AndroidJavaClass("com.unity3d.player.UnityPlayer");
     AndroidJavaObject ca = up.GetStatic<AndroidJavaObject>("currentActivity");
     AndroidJavaObject packageManager = ca.Call<AndroidJavaObject>("getPackageManager");

     //take the list of all packages on the device
     AndroidJavaObject appList = packageManager.Call<AndroidJavaObject>("getInstalledPackages",0);
     int num = appList.Call<int>("size");
     for(int i = 0; i < num; i++)
     {
         AndroidJavaObject appInfo = appList.Call<AndroidJavaObject>("get", i);
         string packageNew = appInfo.Get<string>("packageName");
         if(packageNew.CompareTo(package) == 0)
         {
             return true;
         }
     }
     return false;
 }
 #endif

     }



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