Determine type of enemy and change points scored
I am a beginner in Unity and I am currently following the tutorials of survival shooter to develop a shooter game. I want to make small modifications in the game where I have three levels of difficulties Easy,Medium and Hard. I want to spawn only zom bunny in easy level and as soon as i spawn 5 zom bunnies and if all of them are taken out it should automatically switch to medium level where I will spawn both zom bunny and zom bear and say after killing 5 each of these it should go to hard level where hellephant also will be spawned.
I also want to change the point scored based on each type of enemy. Can anyone help me please? Please give your ideas in C#
Your answer
Follow this Question
Related Questions
Time delay enemy respawn 3 Answers
Why is my player dying when defeating an enemy? 1 Answer
My enemy ai won't stay on the ground help please 0 Answers
Increasing Enemy Speed 4 Answers