How to remove duplicated vertices at runtime
I took a look at this post https://answers.unity.com/questions/1382854/welding-vertices-at-runtime.html to weld vertices.
Answer of user @imaxus is right but there is a problem with lights and normals.
But answer of @Bunny83 does not work. Why? Can someone explain why?
I used the @imaxus's code. But there is a issue with lighting and normals. How to fix?
You can see the normal and lighting issue in the image when I am using the code of @imaxus.
But @Bunny83 's codes does not work? HELP Whats wrong with your code @Bunny83
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