[Linux Editor] Change player to Vulkan before OpenGL will get you stuck in Unity crashing on startup
So there is the problem I am having for the Unity Editor 2020 on Linux.
I switched the players target graphics API order to Vulkan and OpenGL afterwards on Linux. I got prompted to restart the Editor, afterwards I was told Unity could not load the window layout, and that I should revert to Factory Settings. Well sadly enough after that I can't start Unity at all.
No matter the project or if I reinstall Unity itself from the hub. I also searched and cleared the settings files in the .config file to no avail. I am at a loss, what should I do? Anyone else having the same problem? Cheers.
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