Question by 
               unity_EUaR3_TE3Dh7Mg · Apr 30, 2020 at 06:20 PM · 
                c#script.unity 2dcharacter movement  
              
 
              My character is animating perfectly but character is not moving when walk .
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class Move2d : MonoBehaviour
 {
     public Animator animator;
 
     // Update is called once per frame
     void Update()
     {
         animator.SetFloat("Horizontal", Input.GetAxis("Horizontal"));
         Vector3 movement = new Vector3(Input.GetAxis("Horizontal"), 0.0f, 0.0f);
         transform.position = transform.position + movement * Time.deltaTime;
     }
 
 }

My transition conditions are: Any-walking 2 :Horizontal less 0 || walking 2-Exit :Horizontal greater -0.001 || Any-walking :Horizontal greater 0 || walking-Exit :Horizontal less 0.001
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
Destroying enemy only partially works 0 Answers
Unity job is failed error. 0 Answers
Convert Keyboard controlls to UI Buttons 1 Answer
Making an image appear 0 Answers
Saving an image's state 2 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                