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Unity3d Port to XNA?
Hey guys I've been using Unity3d and I LOVE it. But recently my team and I decided to change our market from a computer game to an Indie Game on the Xbox Market Place. So I'm wondering is it possible to use Unity to create XNA games? Now I know there has probably been a 100 threads about this but they all were a little out dated. So I'm wondering, does Unity have plans to make games XNA compatible? Or is there plans in the future to have games XNA ready? I don't mind waiting a while seeing as I still have a lot of work to do before publishing, but I don't want to waste my time if there is no possibility of this happening.
And if there is no possibility, is there any other game engines that port XNA that can compare to Unity? I've looked at a couple others but none really seem as good as Unity :(
Answer by henry96 · Oct 01, 2011 at 11:27 PM
Well, I don't know if there will be that kind of porting. Anyway, why don't you use unity to make xbox game? I think it is a bit pricy though. Well, you can contact them for the exact price.
thats the thing. i want to use unity, but i dont want to have to get a 15000 contract. through xna its only 100$ for an indie game license for the market place
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