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How to fix reload buffer?
I am fairly new to Unity and have been programming my own little first person shooter, but I have a problem with reloading. I can shoot all my bullets and reload automatically or press "R" and also reload. However I have an issue where if I have a full gun and I press "R" I can't fire for the reload time. Attached is my gunScript. It's probably not the best since I'm new, so go easy. I think the issue is in my "IEnumerator Reload()" portion. Any help is appreciated because I have tried multiple things. Thanks!
I also don't know if the attachment works so sorry if it doesn't.
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