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Question by rvilgalys · Nov 26, 2017 at 08:14 PM · scripting problemscriptableobject

Why is this IEquatable always solving false?

I have an class to handle the connections between nodes. The nodes are Scriptable Objects.

 public class MapNodeConnection : IEquatable<MapNodeConnection> {
 
     public MapNode pointA;
     public MapNode pointB;
 
     public MapNodeConnection (MapNode newA, MapNode newB)
     {
         pointA = newA;
         pointB = newB;
     }
 
     public bool Equals(MapNodeConnection other)
     {
 
         return ((pointA == other.pointA && pointB == other.pointB) || (pointB == other.pointA && pointA == other.pointB));
     }
 }

The equals function / operator is solving to false every time. I cannot figure this one out. Even something like this is returning false:

         MapNodeConnection testConnect1 = new MapNodeConnection(nodeA, nodeB);
         MapNodeConnection testConnect2 = new MapNodeConnection(nodeA, nodeB);
         Debug.Log("test thing result:" + (testConnect1 == testConnect2));

What am I missing here?

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