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Player Falls Through The Ground
Hi,
My player keeps falling through the ground all the time. I've tried adding a box and a mesh collider on my floor, and did the same with a terrain, but my player keeps falling, and I also have a Rigidbody collider on my player, and I have done a lot of research before asking this question. I've also done the Mesh and Box Collider by themselves and together on the floor, but it didn't work.
Player:
Floor:
Help is very much appreciated,
C.B
Answer by Cassos · Apr 29, 2020 at 10:08 AM
Did you check if it works on a solid normal cube?
Hi Cassos,
I tried using a 3D Object cube with the box collider's trigger off, and with Unity's Standard Asset Cube Prototype, also with the box collider's trigger off, and my player still falls.
I think he meant whether you tried to create a 3D cube with a box Collider, than check if that collides with the floor. Also try making bigger the hitbox of the floor (not on the Y-axis).
I placed a cube at the position 0, 0, 0 on X, Y, Z, and it doesn't fall through, if that's what you mean. Just now I made the size of the box collider 10, 1, 10 in X, Y, Z order.
Did you try it with the player script disabled? Only the rb and the collider of the player?
Just now I did, and it the player still keeps falling.