- Home /
Question by
KenanTheFab · Dec 18, 2018 at 08:23 PM ·
physicsrigidbodydoorhinge joint
Door Hinge joint glitches out when pushed to a limit?
Hello! I have a door that is more or less physics-based, you push on it, it opens, normal stuff, and then swings back to the starting position.
But! I am having an issue with if you push the door to the limits (-90 min and 90 max) it starts to spasm on the Y axis and breaks. It can be pushed past the limit too but it will eventually glitch out entirely and snap back into place.
Any fixes for the spasming?
Comment
Your answer
Follow this Question
Related Questions
Hingejoint: how to change axis correctly? 0 Answers
Rigidbodies won't collide if mass difference is too high 0 Answers
Bonding rigidbodies, then making them seperate when they get exploded 1 Answer
Guidelines for using rigidbody, collider, CharacterControllerScript, etc? 3 Answers
Problems making a glider 3 Answers