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Question by
Obliterus · Nov 16, 2015 at 04:36 PM ·
android buildinternetoffline
Does Android build in Unity 5.2 always require internet connection?
Hi!
We're developing a full stand-alone-offline game, no in-app-billing, no adds, no accounts or so. For some reason Unity 5.2 includes the internet connection requirement in to APK manifest. Is there a correct way to avoid this? I'd rather not start messing with manifest file, if there is a neat way.
Thanks! Ilpo
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