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Question by CMTV · Aug 11, 2018 at 06:19 PM · inspectorcustom editorcustom-inspectormonoscript

Custom inspector for MonoScript

Hi!

I want to extend Inspector for MonoScript (any script in Assets folder) and display some information below standart script conter preview.

The problem is I can't find any MonoScriptEditor to inherit from and inheriting from Editor removes MonoScript GUI (script preview, script name, Assembly information and so on).

 using UnityEditor;
 
 [CustomEditor(typeof(MonoScript))]
 public class CustomMonoScriptInspector : /* ----> */ Editor // <---- What to put here?
 {
     public override void OnInspectorGUI()
     {
         base.OnInspectorGUI();
         
         EditorGUILayout.PrefixLabel("My additional info");
     }
 }


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Answer by Prastiwar · Aug 11, 2018 at 07:32 PM

This is not possible. I'm not sure why would you do this, but maybe you should try ScriptableObjects.

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