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Question by Nerull22 · Sep 12, 2019 at 06:52 AM · editoreditor-scriptingproject settings

Custom Project Settings Section

I'm working on a plugin for just a general system in Unity. One of the things that I'd like to build is just some general settings for this plugin. I've seen that TextMesh Pro and a few other packages are able to add custom inspectors into the "Edit->Project Settings..." window and I'm trying to figure out how that's done. Does anyone know? Couldn't find it in the TextMesh Pro source files. Any help would be awesome! Thanks.

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avatar image Nerull22 · Sep 15, 2019 at 04:58 AM 0
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Anybody? Any help will be appreciated.

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Answer by aj-nolan · Feb 12, 2020 at 02:52 AM

Hi Nerull22. I know this probably a bit too late (my appologies for necro) but have you had a look at the SettingsProvider documentation? Here is a link:

https://docs.unity3d.com/2019.1/Documentation/ScriptReference/SettingsProvider.html

That should help you add custom settings to the Project Settings window.

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avatar image Nerull22 · Feb 12, 2020 at 03:57 AM 0
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Wow, never saw this and I couldn't find it! Thanks, man, even after a while, this is still helpful. :)

avatar image aj-nolan Nerull22 · Feb 12, 2020 at 03:58 AM 0
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No problem at all :-)

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