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               Question by 
               adambossy · May 08, 2020 at 01:04 AM · 
                2dcollisionparticlesystemplatformer  
              
 
              Particle System with multple collision behaviors for different layers?
I'm working on a 2d platformer, and I would like my particles to collide with my player in a different way than they collide with the rest of the world. My world and player are in different layers. Can I specify different collision behaviors for the different layers without using scripts? The collision support that comes out of the box is quite powerful and I don't think I'd be able to replicate the functionality with my own script.
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                