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photon rematching game doesn't work
I'm using photon to make a mobile online game for 2 players. Now my game load scene when two players are in the lobby, and i can play it well. But when I try to play a new game after I went back to the main menu, the error occurs.
Here's the codes.
This is a code for the exit button after the game is ended.
public void GameExit()
{
PhotonNetwork.Disconnect();
}
And this is a code for LauncherManager.
public override void OnDisconnected(DisconnectCause cause)
{
Debug.LogWarningFormat("PUN Basics Tutorial/Launcher: OnDisconnected() was called by PUN with reason {0}", cause);
PhotonNetwork.LoadLevel("Menu");
}
and this is the error message when I try to match a new game.
JoinRandomRoom failed. Client is on MasterServer (must be Master Server for matchmaking) but not ready for operations (State: Joining). Wait for callback: OnJoinedLobby or OnConnectedToMaster.
I don't understand why client is still on MasterServer.
Please help.
Thanks for reading.
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