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Answer by FortisVenaliter · May 20, 2016 at 05:32 PM
Looks like they just rendered to a low-res RenderTexture, then upscaled that when rendering to the screen.
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Answer by FortisVenaliter · May 20, 2016 at 05:32 PM
Looks like they just rendered to a low-res RenderTexture, then upscaled that when rendering to the screen.