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Question by
anthonyjreavis · Nov 09, 2016 at 08:30 AM ·
triggersscene-switchingdontdestroyonload
Moving between levels (Super Mario RPG Style)
Hey guys,
I am trying to move between levels (Scenes) just the same way as SMRPG. I have collider triggers and a spawner transform set up on little exit tabs that load the next scene and move my character to the desired position. The problem comes when I want multiple exits from the level, and only one spawner possible. Does anyone know how to use DontDestroyOnLoad() or something else to move fluently between stages?
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