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Question by Tharmine02 · Apr 16, 2016 at 07:21 PM · uianimatortoggle button

Menu button toggle play mesh animation

HI all,

I am looking to have a toggle button that play an animation on a mesh. I made the animation and created a toggle parameter in Animator. I created a toggle button UI. But now I am desperately trying to link that button Ui and the toggle parameter in Animator. I created a On value Changed in the button Inspector. But I don't know how to link it. Can it be done without a script? Just with the value changed menu drop-down? I expected to be the case, because I am an idiot regarding scripting. I looked at a lot of questions asked in forums, but I did not find a solution that works for me. I would greatly appreciate any help. Thank you in advance,

Thomas

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Answer by Tharmine02 · Apr 16, 2016 at 08:50 PM

Thank you for the quick answer.

Your example use a trigger but I created a bool in Animator.

It is working fine when I test it there.

Should I just replace in the script trigger by toggle? Or bool?

Here is my animator window : alt text


animator-err-01.jpg (89.5 kB)
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avatar image TBruce · Apr 16, 2016 at 09:09 PM 0
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@Thar$$anonymous$$e02

Yes, but you will need to make sure that you set each state in the animator to act on the boll value appropriately and you will need to attach a script that sets animator.SetBool() when toggled.

avatar image Tharmine02 · Apr 17, 2016 at 11:56 AM 0
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Thank you,

but unfortunately I have no idea how to do that.

I tried to manipulate the code in the link you send with no success.

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