- Home /
char is falling through the terrain when alt-tabbing
Hello,
sometimes when I use alt-tab to switch between unity3d editor and other programs, I fall through the terrain.
It doesnt always happen. I'm using the demo scene (Island).
Please help, thanks.
EDIT: I found out that very often happens, when I minimize Unity3d editor.
Answer by qJake · Jun 08, 2010 at 08:05 PM
Sometimes Unity "skips" or "stutters" when you switch to/from it while playing a game inside the Editor. I've seen this happen a lot, as well, and unfortunately there's nothing that can be done about it. You should file a bug report with Unity Technologies if it persists, though I'm sure by now they already know about it and are working to fix it (if they haven't already).
Fortunately, this has never happened to me while playing the game as a standalone built EXE, it only happens in the editor. So don't worry about this bug in your final-built game, it shouldn't happen.
Thank you, good to know that this doesnt happen in standalone
Your answer
Follow this Question
Related Questions
Terrain collision problem 1 Answer
Make a simple tree 1 Answer
Collision Problem - Terrain collider remains flat after raising or lowering it 0 Answers
A.I. units partially sinking in to the terrain, on just one location 0 Answers
Terrain collision with FPSWalkerEnhanced is perfect UNTIL I BUILD 0 Answers