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How can I fix my animation?
So, I'm making a simple 2D boxing game and I really don't need animation, I just need to change the sprite (it's a very basic game) on input, which I did. But I want it to be multiplayer, so I started implementing Photon. For Photon I found out that I need to use Animation so I could add the Photon Animation View component and it will show the animation to others in the servers room.
The problem is that the way I setup the animation controller and so, is very slow in response(it doesn't matter if in a room or offline) and it plays the punch animation 3 times (I followed this"tutorial").
SO basically all I need to do is change from the player standing sprite to a punch sprite for a quarter second and I need to do it in Animation Controller.
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