- Home /
Question by
elpuerco63 · Apr 02, 2015 at 11:18 AM ·
unity 5iosnative plugin
Unity3D in a native iOS application woes
So I have been at this an age and although I find lots of talk I have not found the answer?
I can load Unity from a native IOS app IF I create the view controller and view via code, but this is not what I need.
I need to create my UI from a storyboard that has the initial view controller being a navigation controller and try as I might I cannot get the app to start from the navigation controller
Any pointers please?
Thanks
Comment
Your answer
Follow this Question
Related Questions
Native Rendering Plugin not working for iOS 0 Answers
Using an Objective-c framework directly in Unity 3d 3 Answers
How to create and save Prefabs on device. 1 Answer
How to identify each iOS device? 1 Answer
Reducing IOS size 2 Answers