Question by 
               Alexhalo3115 · Nov 21, 2019 at 10:39 PM · 
                meshblenderblender-exporting  
              
 
              importing onto unity from blender problems
Hello, I am having trouble with exporting a simple "map" from blender into unity. I have tried to export it as a .fbx file, but that doesn't help me that much as it gives me what looks like an incomplete mesh, but yet it is there. I used a plane mesh to make this asset, but I am not sure that the problem
I was wondering if anyone was having this problem as well and could help me quickly
Any help is very appreciated,
 Thank you.
 Thank you.
 
                 
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