Question by
TLgino · Oct 21, 2019 at 10:52 AM ·
scripting problemmultiplayermultiplayer-networkingstandard-assetsstandardassetsmobile
Transforming standardassets into multiplayer
I'm working on a multiplayer game using the standard assets third person controler and mobilesinglestickcontrol. But if I load the game in multiplayer only one person gets to control the 2 players that have spawned. How can i make each joystick control its own respective player?
Comment
Basically you need to make sure your network object is owned by the correct player, and only enable the player controller on the right player during play. We'll need more info to help you on anything further.
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