Question by
nreed132 · Apr 20, 2020 at 01:37 AM ·
wallsubtracting
How can I mahe a hole in an object that changes?
I'm totally new to shaders, and I think those are what I need.
I'm trying to have something like a sphere around my player that subtracts from a flat wall, which I will also make with shaders. This way, the hole will follow the player and will get larger and smaller as they come closer and farther. Is this possible? If so, how can I do it?
If anyone's familiar with the game Sky: Children of the Light, I'm trying to recreate the spirit walls.
Comment
Your answer
Follow this Question
Related Questions
Shoot at mouse cursor 0 Answers
Subtraction Error 0 Answers
walking on walls help 0 Answers
My enemy cube moves through walls 0 Answers