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Question by azain_47 · Feb 20, 2018 at 07:14 PM · physicsvehicleracingracing game

How can we simulate VTEC ( yea the Honda Civic VTEC) ?

I'm making a racing game to learn about different parts and their working in a car. So how I would simulate VTEC effect in Unity? And any sources, where I can find other information related to racing physics?

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avatar image nt314p · Feb 20, 2018 at 10:32 PM 0
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Like a simulation of the engine?

avatar image azain_47 nt314p · Feb 21, 2018 at 06:35 AM 0
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Nope, not the visual simulation, but the physics simulation.

avatar image nt314p azain_47 · Feb 21, 2018 at 02:07 PM 0
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That's at the least 8 moving parts at the simplest, but probably more. That would be a lot of tiny pieces moving against each other. Something is bound to clip. But, I would try this method out before you take my word for it. Do you already have the models for the parts?

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