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Question by ethan200011 · Apr 19, 2020 at 01:22 PM · pick up object

Picking Up Items FPS

Does anyone know a simple way to pick up a item in a FPS? I have trying on my own to get it to work but with no luck.

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Answer by jayghost1983 · Apr 19, 2020 at 01:24 PM

     public class Item_Pickup : MonoBehaviour
     {
         private Item_Master itemMaster;
 
         void OnEnable()
         {
             setInitialReferences();
             itemMaster.eventPickUpAction += carryOutPickupActions;
         }
         
         void OnDisable()
         {
             itemMaster.eventPickUpAction -= carryOutPickupActions;
         }
         
         void setInitialReferences()
         {
             itemMaster = GetComponent<Item_Master>();
         }
         
         void carryOutPickupActions(Transform tParent)
         {
             transform.SetParent(tParent);
             itemMaster.callEventObjectPickup();            
             transform.gameObject.SetActive(false);
         }
     }//end class
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