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Fastest unlit mobile shader?
Is the default mobile/unlit shader as optimised as possible (for mobile deployment)? If not is there anything I can do to get a bit more performance out of it?
I suggest looking into CORE Framework. Super optimized shaders for mobile and all other uses and they are all vert/frag shaders, which means no heavy unnecessary calculations of a surface shader with the lit shaders. I think It's around $50, but worth every penny. It saved me huge on FPS, plus the dev is super helpful if you need his support via skype
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