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FixedUpdate and LineCast?
I'm making a 2d game and I'm a beginner, and I'd like to know if FixedUpdate is related to LineCast. I've seen the FixedUpdate description already, and I know it talks only about rigidbody modifications, but I have a good reason for asking this: I was having some problems with my character jump, and I think it has something to do with me putting LineCast inside the Update() function, but I'm not sure? Thanks.
There's no relation between FixedUpdate() and LineCast() nor between Update() and LineCast(). If you are having a specific problem, open a new question with your script and a detailed description of your problem.
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