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Question by
KamilJu · Feb 29, 2020 at 11:39 PM ·
rigidbody2d-physicsboxcollider2d
Rigidbody slightly falls into boxcollider and gets pushed out
So my problem is that the rigidbody of the player gets pushed out when hitting the edge of a platform with a boxcollider 2d attached on certain speed. It first collides, gets slightly pushed into the collider and then pushed to the right side. I've been looking for a fix for a long time now but nothing helped.
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