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Question by
tibbittsjim · Jul 04, 2012 at 01:10 PM ·
shaderswebplayerspecular
Are specular shaders supported in WebPlayer?
My apologies for posting redundantly. I will try again and be more clear and careful!
am running Windows 7 Professional (64bit).
am using Maya 2009 to create all assets. In Maya I created Lambert shaders for all objects. Exported from Maya as .FBX file.
use Photoshop CS5 to make textures (.jpegs).
am using Unity 3.5.3f3
In Unity, I changed several shaders to Specular. When I play the level inside the editor, the specular shaders work fine. But when I Build the level for WebPlayer the specular shaders seem to switch back to diffuse.
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